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to PREDATOR_RUSSIAN:
General advice – play more, with experience, everything will come naturally, both standard actions and your own unique strategies. I'll try to answer point by point, where Lizard didn't answer or I don't quite agree.
1. It varies.
If the starting army is decent, even weak units can easily defend against crypts and other minor threats, and there's not much experience to be gained there. And it's not always necessary to take secondary heroes to the crypt; they should be where they can gain more experience, I think. Pillars, gnomes, zombies, golems – these are easy experience sources in the first week. But it largely depends on the situation. If I have 17-19 archers and my second hero is a Necromancer, I'm unlikely to send anyone other than Valkyries to the crypt in the first week, unless I really need a good fighter.
In general, tempo is the most important thing in most cases.
2. Lizard correctly stated the numbering; there are variations in the arrangement.
Here's how I take crypts:
Rampart – this is the typical arrangement:
1 Kent – Elves
1 Kent – Kents – 1 Kent
1 Kent – 1 Kent
For the Tower, it's different:
1 Gargoyle – 1 Gargoyle
1 Gargoyle – Gremlyns – Golems
1 Gargoyle – 1 Gargoyle
For "canned" resources (assuming this refers to a resource node):
1 Kent – 1 Kent
Kents – Unique units – Dryads
Grands – 1 Kent
And there are other options; read more "Tactics" and reports.
3. Play more :)
4. After a few games, you'll have a pretty good understanding of the game.
So, you'll figure it out over time – when to invest in money, when to invest in troops. Your main idea – to buy as many troops as possible on day 121 – I like it. You're also right about the importance of upgrading.
*A little off-topic for the readers:*
*Yura and I replayed one of our games.*
*In the first version, he came to me and died; we agreed that I would come to him. He's Kirre, he has 3 Ramparts. I'm Nellka, I have 2 Castles. In general, we ran around, and the final battle was postponed for a week. He destroyed my resource income (2 Archs, 4 Knights, and a couple of Archers; he had no more money), so in the final battle, Kirre had a significant advantage in troops, and a slight advantage in stats.*
*But since his Knights only killed 2 of my units, and those units retaliated and killed 7... After shields and leather armor, the 6 Archs have about 70 defense... In general, almost all of my army survived, and the armor saved the day.*
5. As soon as there's an opportunity.
6. What to do – kill the opponent and win =).
7. "Usually" – I have no idea what this option of grouping units together is for.
8. Read the reports =).
to WhiteLizard – you're hilarious as always.
Thanks for the medal; everyone who saw it was shocked =)