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I would say they are equally strong.
What can really stand against a horde of Archangels from a castle? Not vampires, not ghost dragons, and not even zombies.
You might be surprised, but it's the most ordinary warrior skeletons. Which a necromancer can create practically out of thin air.
Legions of skeletons, about 4,000 units + a well-developed hero-mage + haste + (if you're lucky) an artifact that grants +1 to unit health + a player with brains playing as the necromancer = we tear through everyone.
Playing as any other faction, I never hoard level 1 units – I throw them in as cannon fodder, distracting from more valuable units. With Necropolis, I can't afford to do that – in this castle, only two things are truly valuable, its highlights: practically indestructible (with skillful use) vampires and hellish necromancy, which allows raising skeletons in large quantities. It would be a sin not to use this, especially when playing against Archangels, for example.
So, for example, I tore through about 20 Archangels belonging to a developed hero, cutting them down with skeletons. But, again, I repeat, you need to know tactical techniques, be able to use magic skillfully, in particular resurrection, haste...