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#521
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Paladin@heroes.by
Paladin@heroes.by (blue, Stronghold, Crag Hack, Crag Hack) def Pit for LM (red, Tower, Neela, Ivor), 2sm4d(3),215
The first two weeks went not so badly.
On week 1, I took my native secondary skill, built nagas in the capitol and golems in the secondary town. I picked up 3 gremlin external dwellings. There are also two passes to the swamps; I decided not to go there yet (one path leads to sharpshooters, the other has orcs). I decided to make Ivor my main hero.
At the beginning of week 2, I find that I have no gold. So I have to run to a remote dwarf treasury, but it's quite sparse. During this time, I find a mermaid pond and a naga bank. I take a large mermaid stack, buy nagas and gremlins, and go to the naga bank. It's max there, but advanced Slow allows me to get away with single casualties and nearly all my mana. I buy golems, check the Griffin Conservatory — third level — and go into it. I took it without problems (used one slow), then there was nowhere to go — one treasury on the snow, another in the desert, no Logistics, no Stable, no Pathfinding. So the only option is to attack through ГО. But I didn't make it in time.
After taking the capitol, where nothing was left, I decided to eat my 2 utopias, going further became somewhat scary (who knew the opponent had nothing at all). The utopias gave absolutely useless junk, and the loss of time led to me missing the last chance — intercepting Crag Hack at my swamp secondary town.
Thank you for the game.

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