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#89
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I don't know why, Magnus, but the concept feels... uninspired. It looks too convoluted externally, and some things are surprising: a "corrupted inquisitor" who is "unknown to anyone," and some abilities also don't quite make sense: a Succubus, in my opinion, should block, not check status (it's not a demon-observer!), and an Abbot, as mentioned above, is more likely to protect than to check (a village elder might suddenly drop in for a visit, but the Abbot's status doesn't allow him to peek under windows), and the protection from attacks of the Monk, based on the description, doesn't work on the Artist... in general, it needs some polishing, and work, until the logic of the setting and the mechanics start to feel like a cohesive whole :-)
+ the visual design of the concept is overwhelming. Different parts with different meanings are not separated, which makes it difficult to read.




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