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Alessandro

It's a different story when a player wins against Jebus in the final not because of their skill.

Like, Cobra won unfairly?
Is it okay to write such nonsense out of the blue?

You're all praising SoD, but it's designed in a way that time doesn't pass in battles. Of course, you can spend 30 minutes on Jebus. It's a standard tactic. Cobra spent a long time, which means he wanted to maximize the use of all the game's resources to win! If you want fast games, play 4-minute skirmishes at 200%. Jebus on SoD is a very long game, especially in the final. Moreover, Cobra won one game, and the second one wasn't finished. Did he deserve the victory less than Vitalik?
It's all just my opinion.

Added 18 minutes later
Alessandro
In my opinion, "IMHO-bay" is "going downhill"; they used to play 1800+300, now it's 4000+400.

Maybe the "bay" is going downhill, but not for this reason.
No one ever played massively at 1800+300; that's a lie.
For example, I've never played like that in my life (except for M&M). There were individual experiments, but everyone played 3000+400. When they switched to 8mm6, it became 4000. If you're going to spend time on random maps, do it on a control map where you can show your best game.
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