No, Rom, I'll finish this one, I was talking about the next one... when there will be experiments with templates.
It's really necessary to practice with other templates, but there's neither time nor desire for that. :)
And it's better to do it on weekends, because work is really exhausting.
Pash, do what I recently did randomly (generated 25 times a swamp on a Dungeon map) and you'll see that luck - like penalty kicks in football - skill matters, but luck matters just as much, and if 2 equal players, then it definitely depends on the generation. And the tournament was designed to identify the strongest - all the more so, there is room for creativity - you can discard 2 templates that you don't like or 2 that are convenient for your opponent....
And a good player will perform well on any map - for example, Vik - won the tournament on a random map, reached the semi-finals on Jebus, and was second in the RP tournament on Might & Magic VI, and he posted his saves on a balanced map - it was impressive...
Зима 2011-12.