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- Soul is an aspect of the game!

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How can you create a game that is both commercially successful and enjoyable? It seems that you need to clearly define the target audience for the game. If it's a game for fans, it should be meticulously crafted, and then people will buy it almost regardless of the price. If it's a game for a wider audience, then the "soul" takes a backseat because not everyone will understand the game's essence.
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Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
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