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What were your expectations for Heroes 4?

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#42
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The laws of the market: if a project aims to revolutionize genre X, then:
1) If it's a shooter, there will be more monsters per square pixel and more weapons to destroy them.
2) If it's an action/RPG (apparently, it's not profitable to release regular ones), there will be more loot and perks, better stats, and more monsters.
3) If it's an RTS/TBS... it's easier with RTS – just put 250,000 units on the screen and enjoy it, but with TBS...
Everyone was waiting for a revolution from the fourth installment, but they didn't know what it would take. That's why it turned out to be an "unsuccessful experiment (I hope there are no mistakes in this word)."