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TC3 League. Regular Season.

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#143
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I think it's time to end this debate. Let's just play :)
Here's an example :)

Volodymyr (Dungeon, Stronghold) def Rhox (Castle, Stronghold), SoD[/B]

I thought for a long time about what to choose: water is too easy, I've already played Berserk, so I decided to play Earth, especially since I already won with it that day, which is becoming a good tradition – to win in one day with the same faction :)

The setup is in the first screenshot; the red player is retreating from the chokepoints and preparing to attack. Ogres cast Thirst on the birds, mine on the bears, and the Medusas shoot at the birds. A blessing is shown, so I cast Slow (it affects everyone). The Archmages move to the Griffins to block the birds' chokepoint. There's still a chokepoint for the horses, which we clear with the Ballista :)

In the second round, healing occurs, and then we attack the Dark Knights (second screenshot), who have returned to our side. But the Archmages and horses are waiting; I, of course, cast Slow, leaving 2 birds with the Ogres and Mines.

Then, according to the plan, Slow - healing is used to turn the tide. The resistance on the birds, which blocked the Ogres and Cruisers (5th screenshot), helped a lot, so the opponent had to kill them with Ogres, and only the Cruisers could deal damage.

Thanks for the battle!

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