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Experiment with restarts. Volunteers needed!

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#35
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Avern
I'm currently testing 8mm6, and after playing CM, it feels like a breath of fresh air.
Very few unplayable scenarios are generated. There's an abundance of directions and tactical freedom, allowing for a wide range of strategies, from rushing to building up high-level magic.
Let's all switch to professional templates; maybe then we won't need to change the rule about restarts.

Then SOD will also have to be changed – Heroes of Might and Magic VI is not for slow-paced gameplay; even medium-speed games can drag on.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.