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Heroes 6 - Discussion

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#425
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Here's what I don't quite like about the fifth installment – I'm not sure how to describe it – it feels a bit sluggish (although maybe 1GB of RAM is just not enough...). This is due to the 3D graphics and camera rotation, although it might not be that noticeable, but it seems to me that the third game is much more dynamic in this regard – it feels like it's flying, although that's obvious when you compare the graphics. And the computer takes much longer to process things in the fifth game – it gets boring waiting. And the presentation, I think, could have been better. But nevertheless, the fifth game is not a cheap imitation, but a decent game, and I enjoyed playing it:)
But what's ahead?
Personally, I'm hoping for a sixth game with a neat design. You can add all sorts of mystical fogs during magic, enhance the nature, come up with a good viewing system, and the gameplay will follow;
then it will be twice as enjoyable to play... although I don't even complain about the third game:D

За всем следят машины благодати и любви.