First week: mines: wood, ore, mercury, sulfur; dwellings: Orcs, Outpost. Losses: Goblins;
Second week: mines: gems, gold, crystals; acquired a sextant. Losses: two Shamans, Goblins (lost them to the riders guarding the crystal).
At the beginning of the third week, a Capitol has been built, all dwellings except for the Cyclops (Centaurs and Orcs - upgraded), and only High Druids guard the boots and wolves at the respawn point. So, there's nothing to do, and the garrison is impenetrable :(
I defeated the priests at the mine without any losses: 60 Centaurs (upgraded), two Shamans, 4 Vivs (regeneration). I lost 30 Goblins to the Arcane (forest archers). You need to use Vivs wisely: try to wait so that their turn comes faster (they regenerate more often). This week, I'll try to storm the garrison.