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Dwarves vs. Academy (Hafiz)

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Hafiz's cheating only applies to small maps. In a long game, the machines become an insignificant bonus, and the gremlins still die quickly.

It is also interesting that, in principle, the power of gnome magic can easily be as good as, or even better than, the magic of wizards.

The principle of a successful war against the Academy using gnomes:
Defense - fight to the last - resurrection rune
As quickly as possible, close the distance with the Academy's weakly defended units. Leadership - runic harmony, Light magic - general acceleration, punishing strike (general).
Choosing a starting Dwarf will prevent you from falling too far behind Hafiz.
Try to catch the moment when the gnomes have third-level runes, and the Academy hasn't had time to gather enough resources for mini-arts, then everything should be significantly easier.