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I'm having a problem with the third mission in the campaign with Goronych.
From what I've read here, monsters should teleport to the four last towers. There should be some kind of dialogue with them, but they don't offer anything. They just stand there like regular monsters and run away when attacked. Maybe I did something wrong earlier? Although, I don't think I messed up anywhere. On the third month, I emerged from the teleport as a hero behind the tower and got stuck in a dead end. The same thing happens with the other heroes. Has anyone else encountered this?
P.S. I read here how people reach the garrison by getting rid of the pikeman... it's strange that no one has completed this stage the way I did. As I understand it, there are also problems with the pikeman; you don't always have enough time. I haven't tried it myself. I did it the simpler way: after destroying the Castle, you wait for the passage to open, enter the Castle (7 days), go through the burning forests, talk to the monk, but don't go to the place where the hero is given 3 days; instead, hang around nearby and skip turns. When you have only one day left to capture the Castle (garrison), go to the place where the hero is supposedly sleeping, skip a turn, and you'll be given another 3 days to build a dwelling. Go back to the passage, and again, on the last day, the passage opens, and you capture your destroyed Castle. And you have a whole week to leisurely crawl to the garrison. At that point, you won't have to rest and lose days anymore.
From what I've read here, monsters should teleport to the four last towers. There should be some kind of dialogue with them, but they don't offer anything. They just stand there like regular monsters and run away when attacked. Maybe I did something wrong earlier? Although, I don't think I messed up anywhere. On the third month, I emerged from the teleport as a hero behind the tower and got stuck in a dead end. The same thing happens with the other heroes. Has anyone else encountered this?
P.S. I read here how people reach the garrison by getting rid of the pikeman... it's strange that no one has completed this stage the way I did. As I understand it, there are also problems with the pikeman; you don't always have enough time. I haven't tried it myself. I did it the simpler way: after destroying the Castle, you wait for the passage to open, enter the Castle (7 days), go through the burning forests, talk to the monk, but don't go to the place where the hero is given 3 days; instead, hang around nearby and skip turns. When you have only one day left to capture the Castle (garrison), go to the place where the hero is supposedly sleeping, skip a turn, and you'll be given another 3 days to build a dwelling. Go back to the passage, and again, on the last day, the passage opens, and you capture your destroyed Castle. And you have a whole week to leisurely crawl to the garrison. At that point, you won't have to rest and lose days anymore.