The spawn was excellent, stables and an external dwelling of marksmen in front of the castle, fast roads, a level 2 Griffin Conservatory, a couple of hives all near the capital.. On the first week secondary towns necro and dungeon (with a portal there, of course), lots of gold, horses in the capital at the Citadel, at the start of week 2 80+ marksmen, easily take the Conservatory on week 2, shield+5, sword +2\2 already had.. Stats are decent, I'm sitting thinking what to do — go for treasures on week 3 or rush, then Gurni pops out, tactics saved me from getting caught on the run, but then the scout hero with 3 bears which didn't even move, mass haste after all.. The opponent surrenders.. The layout wasn't the most favorable for him.. Thanks for the game.
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Wlk777(red, Barb, Gurni, Gurni) def Van (blue, Castle, Valeska, Rion) 2smd4(3) 134
After all the restarts the spawn was excellent, fast roads, everything compact, an external dwelling of birds, on the second week a native secondary town, on week 3 I take 2 Conservatories (1+2) break the GO (20+ devils with a grand stack) and catch an under-leveled Rion with the main army, 8 champions and 42 marksmen fell immediately. And even Valeska herself with all her crew would have done nothing against 30 grand birds and 3 angels. Thanks for the game.