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Heroes 6 - Discussion

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#380
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That's interesting. Actually, in Heroes of Might and Magic III, "speed" determines initiative, just like in Heroes of Might and Magic IV. The only difference is that in Heroes of Might and Magic III, two indicators (action speed and movement) are combined into one, while in Heroes of Might and Magic IV, they are separated. There's nothing new in Heroes of Might and Magic V in this regard.
Actually, initiative affects the number of turns per round and, consequently, the sequence. If there's nothing new, why are so many people upset?)
In Heroes of Might and Magic IV, doesn't defense determine initiative?
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