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#11
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For example, after winning at the casino at night (and going bankrupt), an ordinary citizen can officially buy it during the day – then the previous owner becomes either an ordinary resident or a drunkard... Or something else along those lines.
And then try to figure out who is who. For example, getting rid of the casino owner is very beneficial for the Mafia. And just when they were about to identify him based on clues, he went bankrupt and became an ordinary resident.
Another idea: if two Mafia bosses meet at night (let's say, one goes to kill the other – accidentally, of course), they merge, like in a monopoly. The one who went to kill should remain the leader, and the second, in exchange for his life, agrees to cooperate...
But the downside of this "cooperation" is that only one assassination is possible per night for the two Mafia groups (now effectively one). However, in return, you could add the right to recruit (give it to the former boss).
Where are the downsides here? Let's say each Mafia group has 2 members. That is, a total of 4 people. And then they merge, and there are 8 of them (!), 8 players who know each other, and with a total number of players, say, 20, they get a majority of the votes already on the 2nd day. That is, as soon as one boss finds another, the Mafia wins automatically.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!