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There are situations where one can speak of a "guaranteed" draw. For example: both main heroes are alive, but one of them has a huge army (in a direct confrontation, he would simply overwhelm the other with sheer numbers), while the other has many movement points and control (through spells, Pandora, the Scholar, or a pyramid of golems), which the first one lacks and will not have (all guilds are built, and the map is explored). In this case, the "agile" hero can endlessly avoid battle, occasionally capturing a single castle to avoid the 7-day rule; this is almost the only draw scenario. And in the case of a clash between powerful heroes, the one whose fallen hero returns to the tavern sooner will likely win.