It would also be nice if you couldn't buy heroes too often, say, one hero per week (like in Heroes 4).
I want the price of a hero in the tavern to be (2500+500xDifficulty_Level)xHero_Level. This formula would weaken hit-and-run tactics.
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It would also be nice if you couldn't buy heroes too often, say, one hero per week (like in Heroes 4).
I want the price of a hero in the tavern to be (2500+500xDifficulty_Level)xHero_Level. This formula would weaken hit-and-run tactics.