I really don't understand this logic: "winning by letting your opponent lose isn't a real win," but letting yourself lose and then using auto-combat on them is okay? :D In my opinion, it should be the other way around, IMHO. I understand that people often play more for fun than for ranking, but you shouldn't confuse the two. It's one thing to fight a combined enemy army that they split up for scouting or clearing a resource point and then they just got caught (that shouldn't count, obviously), but it's completely different to win because they underestimated the neutral creatures (and then this "noble player" will even post the victory :D and somehow climb in the ranking :confused:). I guess it's not my problem if the opponent attacked something they shouldn't have and lost. In the worst case, if my conscience wakes up and the situation is really hopeless, I can finish the game without it counting or start a new one, but I won't post this one (it's happened before - that's just my IMHO, and it's much better). I think I've said everything.
out of my 41 games:
in the last 20, I requested auto-combat 4 times, once in 4 games (the last one was 3 games ago against Bayazet).
in the later 21st game, I requested auto-combat 11 times, once in 6 games, twice in 1 game (Markon), and three times in 1 game (the highly publicized case :D with DirectX).
I always give auto-combat (this is more because I play with trusted opponents), except for one specific case that everyone has heard about :smile28: and which falls under the "great player" scenario.
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