I usually do. And I also take accordingly. But only in the non-contact development phase – fighting monsters, exploring territory. But when active combat and various maneuvers begin, there is no longer a place for autosaves. That is, if an opponent doesn't reach me by a couple of squares due to some mistake, forgets to replenish mana, etc., then I won't give an auto save.
There aren't many interesting games, and winning by letting the opponent lose is just pathetic. Plus, it provides some kind of insurance against fatal accidents.
You said everything correctly; I don't accept reports on levels 111-113. Although, of course, I don't treat everyone the same way :)
Added after 3 minutes
I had a game with El Magnifico Sonic`, when towards the end of week 1, I lost my entire army at the secondary resource passage. I didn't surrender even after the opponent took Dragon Utopia, broke through ГО, and captured the capital. As a result, I achieved victory, and that was without logistics.
Incorrect example :))) But, if he had broken through on level 125-131, and you still won, then yes ;)
Added after 1 minute
In such a situation, I would give (and ask for) an auto save with a clear conscience. IMO any normal player will agree with me.
Once, I gave one and lost (in the semi-finals of the cup against Starik, it seems)