Skip to content
#257
Auto-translated
~no1_knows_me~
~no1_knows_me~(Blue,Citadel,Gurnisson,Gurnisson) def Erdme(Red,Tower,Nella,Nella) 2SM4d(3), 2.2.3

Confirmed. I played terribly. On the second day, I break through to the swamp respawn, scout 3 external dwellings of Gnolls and decide to permanently relocate to the swamp. In week 1, I build 1-6 in the Fortress and in the Castle. After taking a Utopia on day 143 for 4 Gold Dragons (lost 2 Wyverns and 2 Gorgons, 1 Angel and 4 Dragon Flies), I get Captain's Hat, Ring of the Diplomat, and Bag of Gold. :( I buy out all units in the swamp and set up a chokepoint at the border of the swamp and rock (guard: many Mummies). In the Tower, Nagas are in the Castle. I break through the Mummies, but fail to reach 3 tiles away from the enemy capital. Gurnisson is revived the next day. With an advantage in stats (especially in magic), I arrogantly assault the Barbarian on day 147: Gurnisson detonates twice, killing almost all Gorgons and Wyverns, mana runs out. I block the gate, blind the Wyverns, and zap everyone with Lightning Bolt dealing 320 damage. But in the end, the chaff runs out. I retreat with a few Lizard Warriors, leaving Gurnisson with 1 Familiar, 3 Wyverns, 30 Orcs, and 20 Ogre Magi. Gurnisson turned out to have the Speaker's Hat — I hadn't accounted for that. :( On the next week, I take the Cloak of Undeath, capture several Dragon Fly Hives in the underground, but come 1 tile short of the Utopia. Gurnisson (5 Mummies, 18 Wyverns, 20 Ogre Magi, 20 Gold Golems, 60 Harpy Hags, 1 Rust Dragon) attacks Nella (9 Enchanters, 20 Mages, 12 Greater Gorgons, 22 Wyverns, 8 Wyvern Monarchs, 25 Dragon Flies, 15 Greater Basilisks) with the Cloak of Undeath. Gurnisson turned out to have more chaff. Thanks to Dima for an interesting game! :)

Added after 4 hours 37 minutes
Erdme (Blue, Castle, Thyst, Thyst) def Knyaz (Red, Swamp, Tazar, Tazar) 2SM4d(3), 1.4.5

The roads are slow, wood and ore are behind the mountains, travel takes very long, so I decided to move to the neighboring respawn. In the first days, I upgraded the dwellings of Knights and Marksmen, upgraded the Marksmen. I broke through to the grassland respawn, captured the Rampart, barely build Cavaliers in the Citadel by day 117. In week 2, Orrin takes the Flail and the only mini-Griffin Conservatory, Thyst takes a Dragon Fly Hive for 8 Wyverns and upgrades the external Arena, buys out Cavaliers, opens a second front. Thyst breaks through to the next grassland respawn, I find a Town Portal scroll (Earth magic is basic). On the new rich respawn, scouts take 8 Crypts, Thyst captures another Rampart and the maximum Gnomish Foundry, plenty of resources and gold. Behind the Demons, I find a Fly scroll (but never used it). By the end of week 3, I build a level 4 Mage Guild in the Rampart. On day 137, I fight a stack of Familiars for the Pendant of Courage, Earth magic stubbornly refuses to level up, Elves are in the Citadel in both Ramparts, in the Castle I upgrade Crusaders and Pikemen. On day 142, I break through a GO hundred Wyverns, losing 20 Pikemen, and capture the enemy capital the next day. On day 144, Tazar takes the Griffin Conservatory and enters striking range. Thanks to Andrey for the game! :)

Statistics

Welcome our newest member: dodoD0D0