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Amendment to section 5.2.1 of the Hv rules (regarding quick-cast spells).
It seems like the discussion isn't going anywhere. A vote with double weighting (and if you consider the Techies as well, it's triple!) – maybe it's time to make some changes?
And about something that's been bothering me: the other day, I played an important game on the portal – I decided to fight a strong opponent with Solmyr, even though I could have easily just leveled up Moner. But my unconventional actions led to a red orb... mages are already at a disadvantage due to the random element, and with this artifact, it's even worse. There's a good artifact – the Amulet of Sacrifice, if you're playing against a mage, and I suggest banning the orb. It's not because I lost – it's just that the game (with the random element) boils down to a standard start with a warrior... I would like to see a little more variety...