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Discussion about Heroes I.

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#180
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2Ergon: You can play the first battle in a session however you like. The main thing is to win and gain a level. Starting with the second battle, it will be a

predetermined battle pattern (PBP), just remember to finish each battle (don't run away!).

Here's an example of a PBP:
0. The lower wall is broken in half.
1. Cast Lightning on the Gnomes (the probability of magic resistance is 0 for this class of PBP, 6 die).
2. Gargoyles attack the Fairies (90 damage, all are killed).
3. Archers attack the Griffins (40 damage, 1 Griffin dies).
4. Griffins - skip turn.
5. Gnomes attack the Gargoyles (14 damage, 1 dies).
6. Gargoyles attack the Gnomes (60 damage, 3 die).
7. Griffins finish off the Gnomes.

In general, the PBP depends on the player's actions, but no matter how you play, you will always remain within the same class of PBP. That is,

the actions are fixed - the damage is fixed, etc. (100% repeatability, the main thing is to provide a description).

I suggest conducting the following experiment:
Play the first battle on this save however you want (just don't lose, please lol).
Play the second battle as I described.
Then play as many battles as you like, however you like (you can even lose or run away).
When you get bored, repeat the battle according to my description again (but win the battle immediately before that). I think you will repeat it 100%.

2VDV_forever: In my opinion, everything is clear: if R is fixed after the battle (for example, by leveling up), then it will be a PBP.