Fast roads are good for rushing. But slow roads are better for controlling your base and defense. If you're going to take a mandatory break, do it on fast roads :smile53:
Before saying that, play at least ten games using this template. I'm not an expert in it, but... In short, last year we already tried to master Might & Magic; you can find out what happened by searching the forum. This build is excellent, but like Panic or Jebus Cross, it requires some nuances in the rules.
1 Cancel the ban on staggered starts; Vik seems to have described why.
2 Play on fast roads; otherwise, the game will drag on for months, considering most people haven't played Might & Magic before.
I looked into it myself; here's the link: /topic/4509/
And for skeptics, I recommend visiting the forums and reading reports from seasons like "New Generation," RP, or ORP. The game takes about as long as it does on standard maps.
Зима 2011-12.