Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
Amendment to section 5.2.1 of the Hv rules (regarding quick-cast spells).
The only intrigue will be whether your opponent will kill you with a teapot on turn 117-121, or they won't make it and you'll manage to escape to the treasury... To remove any doubt that they will kill you, let's allow players to choose Solmyr as a starting hero:smile01:
If hitting with a contact attack on turns 117-121 was that easy... the game would be primitive... And who prevents you from taking Thorgrim, for example? There are many counter-strategies... As for Solmyr... he has many drawbacks. By week 3-4, he will most likely become useless... Any objections?