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- Units in Heroes 3

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#37
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It is worth noting one unremarkable but unique unit—the Earth/Magma Elemental.
Why unremarkable—simply nothing outstanding about them.
Why unique—there is a Hero (I forgot the last name) who increases (here's a pause... I know for sure that he increases dam by +5 and either adds HP or at./def. Skill) the characteristics of this very elemental.

The point is, when I fought with this race—my main crew wandered the map, while this Hero (with 1 elemental) stayed in the town and waited for spies or invaders who, sensing easy prey, rushed toward the town in droves. And just as the enemy was 1 turn away from the town, I would buy the necessary number of earth elementals and wipe them all out purely on defense (the main thing is not to overdo it with recruits :) ). In this way, the primary combat units were always on the move, while such secondary ones guarded the Castle, albeit with increased efficiency.
Герои - это клёво.