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Specific data: Warlock hero, 0-0-7-3 (amulet), 2500 experience points, 29 gargoyles, and 20 griffins against a sorceress castle (14 dwarves, 3 elves, and 13 sprites, positioned on top). He consistently attacked the sprites with gargoyles, while the wall always fired at the griffins, dealing 39 damage each time. The elves attacked the gargoyles and died, the dwarves killed 2 gargoyles, and the griffins simply couldn't reach the dwarves, just flying over to the castle, and so on. Yes, it doesn't really matter which save file is used; most likely, with any save, upon reaching a level at the end of the battle, our hero, while storming the castle without a hero, will be able to achieve consistency. Most likely, the program needs to receive 2 confirmations of the consistency of level gain + something else, in order to then start forming a closed loop. Oops, I'm already confused...