Skip to content

Discussion about Heroes I.

User Avatar
#149
Auto-translated
Testing the pseudo-random number generation mechanism in Heroes of Might and Magic I (using the task from Fireball as an example).

During one game session, 72 battles were played. You can see the statistics in the screenshot. It is worth noting an interesting fact: the battle maps appeared in a strictly cyclical order, and the end of each cycle was accompanied by a new map. That is, the battle maps appeared in the following order (approximately, since I don't remember from which battle the cycle started):
1} 2 1 2} 3 1 2 3} 4 1 2 3 4} 5 1 2 3 4 5} 6 1 2 3 4 5 6} 7, etc.
I marked the end of the cycle with a curly bracket.
I would also like to note that in this game session, the morale bonus never appeared for the Gargoyles, although it did appear in other sessions.

And here, a new session started with a map that never appeared in the old one!

2VDV_forever: Battle map #11 in this game session appeared only after 71 attempts! So, what about the repetition? :p

Edit: The last line should be read as: 16 07, bottom, 27-19. The rest is correct.

I can't resist adding: I just found a session where the battle maps do not repeat, i.e., each time a NEW one appears! Testing continues :)