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Amendment to section 5.2.1 of the Hv rules (regarding quick-cast spells).
In general, both Dragon and Gretchin influence the tempo for any faction (with proper gameplay, of course). For example, in the last game playing as Dungeon, I had around 100 troglodytes, but thanks to Dragon, on turn 112, I killed 9 Ifrit Sultans without magic, using an artifact, with acceptable losses. And playing as Necropolis, it's not even worth discussing.