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#146
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AlexSpl


2VDV_forever: We can introduce the concept of a "game session" (a time interval between starting and ending a game). Indeed, within a single game session, there is a limited number of battle maps for a given stack of monsters on the map. Therefore, for example, it may not be possible to achieve a morale drop for a unit in the first round. But if you restart the game (start a new game session), the number of battle maps changes! When I talk about probabilities, I mean that the player can start as many game sessions as they want.

Spot on! But regarding the number, I doubt it; I assume there are no more than 10 (and maybe even fewer;) ) such different game sessions for one battle. ;) The deeper we dig, the more confusing it becomes. :D
In fact, this is incredibly interesting, and if we ultimately understand the logic behind it, even if only 80%, it will be another very significant discovery for the entire Heroes community interested in Heroes 1. :cool:


Added 4 minutes ago
AlexSpl
2Ergon: On the other hand, if the computer played fairly, it would lose much faster.

2VDV_forever: I answered your questions, but I forgot those answers at home :) In short, here are the answers to the first two:

1) Yes, they depend on it. Morale and luck drops can be predicted based on a couple of damage instances, provided you are already familiar with the given battle map;

2) In Fireball's task, luck does not necessarily come to the peasants. Quite often, it drops on the archers in the counterattack! In addition, dragons can lose morale, and the peasants simply won't survive until their turn. There are also many other possible scenarios: for example, a catapult breaks down the wall in the first round, or gargoyles lose morale after berserk. But you are generally right: there is a limited number of battle maps, and, accordingly, the probability of repeating one of them increases significantly. I assume that the presence of a catapult significantly reduces the number of possible maps. I will try to calculate or at least estimate this number.

I will be looking forward to the extended answer;):smile03:

1) :smile03:
2) It seems that you happened to have a session in which luck did not drop for the peasants. In my case, luck did not drop for the archers and other monsters in the first round in any of the different game sessions. This is what confuses me.
Maybe there is some pattern in the occurrence of certain sessions?:smile04: :smile11:

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13: