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#31
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2 NecroFill
What didn't you like about Aftermath?
Because they abandoned turn-based combat... the levels were practically flat (slightly multi-level), and there was no economic system (research, production).

In Aftershock, they at least brought back expanded production and research, and the game started to resemble the old X-COM, although the combat with a pause still remained :(, which, in my opinion, is a minus for this type of game...
Меня всегда преследуют умные мысли, но я все равно быстрее :D