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Summer Cup for HoMM 3 on the TE-lite version.

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#46
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Wicc, to avoid empty words, generate 10 random maps on SOD, see the template. And on TE - light difficulty. The fact that the generator was not going to be "touched," and that it wasn't "touched" are completely different things. Here's my statistics: On light difficulty, in 3 generations in a row, monsters appeared on respawn points where they shouldn't be in SOD.