Educational and entertainment event
"fathers and children"
1... Ayman took the first rest at 111.. even though I had an external dwelling of elves visible and with Kyrre 3 elves came...
2... Ayman took the second rest without even letting me take a turn :(
3... The next rest was mine -111 - roads are slow.. and oh how I dislike them...
4...
111- Dragon Utopia near the castle.. 60 Centaurs and 7 elves from the building freed a Necromancer from prison.. Kyrre takes a crypt for 2000.. result 6 heroes and 5000 left.. didn't buy more heroes because there was no point yet...
112- Mephala scouted the GO and passed the troops back to Kyrre and she in turn broke through a passage to the Inferno secondary hero.. (19 Dendroids became and due to morale 23 Centaurs died from 3 stacks :( ) found a Griffin Conservatory for 1 angel on the Cinder lands...
113- upgraded the elves and bought Pegasi + bought another hero who passed these lads to Kyrre... Kyrre ran deep into the Cinder but still no sign of the secondary hero
114- Kyrre, after running a bit more, saw an obstacle in the form of up to 50 Lizardmen which can be broken but it will hurt so we take +1 attack and turn around hoping to approach the secondary hero from the other side which Mephala started scouting...
115- there was no more passage to the Inferno secondary hero... so Kyrre, having broken a chest, runs to capture the second secondary hero - the grassy one but guarded by up to 50 Nomads...
116- Kyrre broke through a passage to the underground - Necromancer secondary hero and treasure zone
117- Kyrre broke a chest and +1 to attack.. gave earth magic... result 1-6 in the castle.. Valeska ran out of the darkness on the Cinder and killed my Mephala
121- Kyrre bought a spell book and went to beat the Nomads
122- Kyrre upgraded earth magic to expert + freed Vidomina from prison.. who in turn captured Conflux (undefended).. + scouted a Conservatory for 3-4 angels
123- upgraded the unicorns and took +1 angel
124- Kyrre sat in the castle to replenish mana and assault the maximum Conservatory...
125- +3 angels.. lost 1 Dendroid :( + scout hero took a Medusa shrine for 30 Medusas
126- replenished mana at the well and headed towards the red castle through the Cinder land
127- Set up a chain for passing growth and Kyrre rushes at full speed towards the enemy
131- Bought all the growth and Kyrre breaks through a passage to the red lands and is 2-3 tiles short of reaching Valeska who was sped up on horses
132- open the view and see that again we are 1 tile short of reaching Valeska who didn't enter the castle.. we capture a Cloak 1-3 magic and stand near 2 Pandora's Boxes..
133- Valeska, having bought growth, captures one Pandora's Box and stands near the other.. Kyrre breaks the second Pandora's Box and there are 25 Swordsmen... We attack Valeska...
Kyrre 8-8-4-(15 mana) expert earth magic, archery, logistics, luck + advanced tactics
35 elves+16 Dendroids+47 Centaurs+25 Swordsmen+10 Unicorns+21 Pegasi+4 angels
Valeska 5-11-2-3 archery+leadership+wisdom
48 Archers+28 Crusaders+9 Champions+17 Griffins+98 Skeletons+9 Monks
Mass Slow and kill the Archers.. then the Monks and 3 Champions and red surrenders...
Thanks for the game...
But only after the game did my opponent notice that Vidomina had expert necromancy (I didn't even look...) and she should have been dismissed on turn 127.. even though I didn't use her in battle, rules are rules
so it should be like this:
Aldegir(blue, Rampart, Kyrre, Kyrre) lose AYMAN(red, Castle, Valeska, Valeska)2sm4d(3), 127
Острые копья мы воткнём в небо
Полками затмим горизонты
Знает уже враг не откупиться
От казака ему золотом жёлтым.
Мы выступаем не за трофеев
Ведёт нас вперёд великая вера
Если погибнуть за землю родную
Не побоиться тут каждый быть первым.
Лютая братия будет битва
Сложат былины мудрые деды
А коли останемся в поле навеки
Что-ж, жить нам после - в легендах.