Skip to content

"Rookie-2009"

User Avatar
#142
Auto-translated
Ferz 17 (Red, Dungeon, Gunnar, Gunnar) def [St] (Blue, Rampart, Kyrre, Kyrre) 2SM4d(3) 1.4.3

Average start — at the start, three heroes for Gunnar: 76 Troglodytes, 8 Harpies, 7 Evil Eyes, and two more heroes; I don't buy the fourth. Gold was average: two money mills, one resource mill, one building for Troglodyte growth. On day 114, I clear a cemetery without losses — 2000 gold. On day 115, I clear a cemetery, maximum — I mess up, lose all troops, but decide to keep playing. Development is a total drain. Catastrophic lack of ore; I find an ore mine on day 125. On day 122, I buy out all troops for Gunnar and go to level up the hero. During the game, I lose 5 Minotaurs, 3 Manticores at the Medusa fountain — I attacked like a noob because Gunnar was far away and gold was badly needed. On day 127, I built levels 1-6 and the Castle; dragons on week 3. The game was very tough — there were losses.
On 1.4.3, the opponent surrenders, explaining that he had lost all his troops!
Thanks for the game!!!