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Discussion about Dungeon (Dark Elves).

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2 Katrine:

To each their own... you know that. If you don't like black dragons, you don't have to build them, but keep in mind that only their own or another Warlock's magic affects them; there are no other heroes or units that can cast spells.

What's the use of Matrons? Let me explain... they are the only unit of such a high level that has a size of 1*1, which allows you to easily split them into 1+1+1+ and use each one to first slow down enemy stacks by half, then reduce their defense to 0. If mana remains, you can further buff Furies and Assassins, and then eliminate them:cool:
However, the upgrade isn't that valuable. In the beta, of course, but in the release, in addition to Forgetfulness, they will add a few more spells (the main candidates are Blind, Berserk, Hypnotize). As for being taken out by Djinns, who will let them get close? (with a size of 2*2) - let them take out the Hydras standing nearby first:)

Raiders are the weakest 4th-level unit? That's hilarious, I can't stop laughing:rolleyes:. Look at their stats first; they have almost twice as much HP as any other unit, plus high attack, defense, damage, and initiative.

I've already explained about Hydras many times; I won't repeat myself - see my previous posts ;)

Regarding Minotaurs, this is the only thing I can agree with. Although in the first 1-2 weeks, this unit is used to absorb ranged damage; you wouldn't want to sacrifice Furies, would you?

I couldn't find Fireball and Meteor in the guild, so I'll have to take Eagle Eye and learn from neutral casters:)

And regarding swords deciding the outcome of the battle, I've argued and will continue to argue. Against a skilled mage, swords are often useless, and sometimes they even turn against their owner;)

2Ellin - you're already dreaming here :) Sylvan's ability won't work for the Warlock, and Magic Chains will work for the Ranger. The only possible combination is to have two cities (Dungeon and Academy), level up the Wizard to Ultimate Artificer, and create powerful artifacts for Gremlins and Gargoyles. Then, transfer these units with artifacts to the main Warlock hero, and then you can really take advantage of the special abilities of two races at the same time.