Balance with and without the Dungeon is essentially two separate things.
You need to play the map without the Dungeon; then, the generator distributes resources stably and well in terms of balance, sorry for the tautology. With the Dungeon, there can be imbalances, and the game area increases by about 1.5 times, which isn't good. Many are scared by the scarcity of resources after the initial exploration – this is the reason for most of the negative reviews about the map. I can assure you that the compensation of playing as a Mage outweighs the temporary inconvenience, and most importantly: there are currently many debates about free Cons and so on... here, you don't need to worry much about that – they don't appear very often.
And as a PS: "noobs" from WCL play on Panic, Balance, and Jebus. Are they such noobs that they play on primitive and awful maps? – practice with Lithuanians showed that these guys can do something... this is just something to think about.
Зима 2011-12.