Skip to content
#313
Auto-translated

Moderated: OFF-TOPIC in the message

Revan
What do large-scale battles have to do with it? What do you mean by "they are destroyed faster"?
If we talk about the third game (sorry, I haven't played the other parts much), then the entire game is built on the creatures of the first levels, especially considering the fact that before building level 7 creatures, the game might not even reach that point.
We should probably not even talk about the Necromancer. 1,000 skeletons look much more impressive than a group of angels, and besides, losing one, even ten, won't be critical, which cannot be said about the aforementioned angels.
Also, let's take Dungeon as an example – it's not primarily about Black Dragons that hit two squads and are immune to magic. Dungeon is about troglodytes, which in the first weeks do what others cannot.
These are the basics.

I see that you are all looking at this too narrowly. Skeletons are an exception. Yes, in the first 2-3 weeks, you can't do without low-level creatures, but what then? Then they become useless and unnecessary. And don't tell me about small and medium maps. I'm talking about large maps. And if you have at least 10-15 level 7 creatures, your 1,000 skeletons will be defeated in 2 hits. By the time they crawl up, they're already doomed. Okay, in the 5th game, skeletons are ranged attackers, but in the 3rd... I'm saying again, on large maps, preference is given to high-level creatures. Unless there are 2,000-3,000 level 1-2 creatures.


Added 6 minutes ago
Ty3o-ny3o
Well, in the sense of a swordsman (also an armored warrior, also a crusader).

And I was just thinking about something else. The difference in graphics in the Heroes series. With almost every game release, it changes drastically.
There are two parts with good pixel graphics, one with a slight bias towards 3D (like volumetric lighting), isometric view, and pure 3D.
The 6th game, if it comes out, will, of course, also be in 3D, which means... it will hardly differ in terms of graphics from the 5th game? I think so:smile38:

Well, the graphics will definitely be better, maybe like in Disciples 3, maybe even better. I liked the graphics in KB – simple, but with taste. For me, the main thing is not the graphics, but that the 6th part has something special.

Added 2 hours 9 minutes ago
I also don't like the system of jumping through portals (except for the 4th part), you jump chaotically and don't know where you will end up next time, you waste turns, it gets annoying to watch the computer jump through these portals. They could have made the portal system like in the 4th part – you jump into a portal and then choose where to jump out, I don't know why the developers of the 5th part didn't take this system from the 4th.

Statistics

Welcome our newest member: Emil