In the last single-player level, I play on a difficulty level, and in multiplayer, usually on the second-to-last level – so that everyone can buy a second hero of their race and build a couple of units and a level 1-2 mage guild, regardless of how lucky they are with the resources around the city.
10,000 gold, 10 wood, 5 ore, and 5 of everything else.
If this is the highest difficulty in the final game, I will be very disappointed.
As you can see, it's more than enough for both a hero and a guild. :)
And what is magic for?
Yeah, a completely useless unit.
I would pay more for a Matron – they are very useful.
And in general, either a level 3 guild or the next tier of creatures. And I think you'll agree that a level 3 guild will yield more benefits.
+2 meaningless creatures. Minotaur and Hydra. And also Riders, but they are a prerequisite for dragons, but they are the weakest of their tier.
Listen, why would you cast Chain Lightning on a Wizard? There's Meteor and Fireball, which you cast not on the unit, but nearby... - Magic Mirror is nervously smoking.
Now about the chains.
Doubtful... I don't like it... Maybe it's cool, but the opponent isn't stupid either. They won't let you build chains. :)
A small bonus is useless. Because with Hit&run, the Dungeon faction suffers three times more than the others. This is not compensated for in any way. When you have nothing to fight with, no super abilities will help. In Heroes, the outcome is decided by swords, because magic runs out, and blades never dull
Katrine
Третьи или пятые? Теперь Вы сами выбираете иконки
Диалоги с Модераторами
Сейчас играю в Diablo II LoD
:cool: