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#586
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Oelm
I've become disillusioned with the SoD Barbarian Castle. Played a game today. Built up tiers 1-7 in the Castle and bought a decent army, but only because there were 3 dwarf dwellings on the respawn, 1 max and 2 with 20 each. Can't break through to the neighboring respawns — on one side there's a horde of Lizard Warriors, on the other a horde of Gog Magogs, the third exit leads into the swamp with no road. With Barbarian warriors, the shooter stacks result in losses (or should I just take Tyras?). Went into the Treasury on day 124, but to maintain at least a medium tempo, you need luck with both gold and leveling. Upgrading to tier 7 is expensive. If you also have the Castle, it's downright evil. In the Swamp faction, at least there's more gold lying around on the respawn.
I periodically get disillusioned with it myself, but sometimes it works out fine. A plus is the variety of development — with artifacts or a native secondary skill, you can get decent stacks of birds, wolves, ogres, you can manage without bears — cheap and effective. It turned out, for example, that if the wolves are in order, the dragons in utopias aren't in a hurry to attack them, even though they're double-strikers. The poverty of the respawn can be slightly mitigated by banning the generation of tents, cartographers, and hill forts. And free artifacts sometimes help a lot.

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