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#89
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Wlk777
Let me explain in more detail: suppose there are 10 dwarf dwellings and 10 cans, randomly placed and with different contents inside. Let's say one person got 3 minimal dwarf dwellings, while another got 7 "fatter" ones; it's hard to argue that this is less critical compared to the same distribution of cans :rolleyes: In other words, the more valuable the objects are, the more significant the difference in their uneven distribution becomes, so I won't apologize :D
The next step will be "ban Dragon Utopias, because one guy gets boots of levitation and a bag of gold, while another gets a teapot with a book of air—it's actually imba"

Then (after banning Dragon Utopias) we'll start banning external dwellings: "I mean, what is this, he got an angel external dwelling on his respawn guarded by lots of wood, it's just imba, there's nothing to counter it".

And so on...

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