Now, I'll answer again the most frequently asked question: "Why is the Castle underwater, and not on the water?" So: the Castle is underwater because I think it's time to introduce another level to the map (and what else could it be but an underwater one?). I find the current map sizes too small (even when they are increased). For me, the game is interesting when you can play it for a day or more, and not like it is now. Sometimes, when playing a "hot-seat" game with a friend in the third "Heroes," our confrontation would last for two days!! That's what I call a game. And how valuable was the victory in such a game!!!
I don't hope that an underwater level will be introduced in the fifth "Heroes," but if we ever fully develop this idea, then in the sixth or seventh "Heroes," we can hope for it... although that's not a certainty.
P.S. An above-water sea Castle is very thoroughly developed in the topic "Faction ABYSS and its inhabitants - the Tritons race." For us, the key idea is not the Castle, but the MAP LEVEL!
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]