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It's a pity that I see almost no understanding from anyone; for me, online battles—which now mostly boil down to who can hand out more snails or cans (and many have already mastered how to take them)—are losing their appeal, which is why I try to rush whenever possible. By the way, it's extremely rare (at least on the most popular SM template) for there to be a big difference in the quantity and quality of caches, and with the native secondary skills, it's also easy to come up with something if needed. In general, it seems to me that people are simply too lazy to deal with their own troops—they just smash some Viv-Angels and head straight for Dragon Utopia—a degradation of game quality. IMHO of course =\