The point here isn't about the quality of execution, but about fundamental principles.
And that's exactly what I'm talking about – fundamental principles. I took the time to delve into the details, as Term suggested before the game – I browsed through it, but to truly understand the template, you need to play it many times. Otherwise, all these complex schemes remain "abstract" in your imagination. It's like a student trying to solder a microchip immediately after the master engineer "showed everything." I realized that I missed many timings, and as was said, I should have defeated my opponent by week 3. And the template itself isn't simple – in the "HMM3TE - Reading Templates" thread on the forum, you were corrected about something regarding a path from zone 20 to zone 18…;)