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What were your expectations for Heroes 4?

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#160
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Wow, the magic system in the third game offers such balanced accessibility. But is it really balanced when some castles only have 3 levels of magic, while another has 4? As for the first-level magic – haste and slow – they become mass haste and mass slow for advanced heroes in that magic area, and so on.
In the fourth game, I didn't quite grasp the magic system; it's just too complex. And figuring out how to properly develop a hero is also tricky. My best result was building black dragons on a ship, or whatever is better than a normal one. When I bought 3 of them, the game ended because my friend had irrevocably lost his castle. When I saw how they took his castle, I didn't fully understand it either – it reminded me of a chess setup.