Correct, Zubr, correct. This is just a comparison of the equivalence of starting conditions. It's even comparable to the color in chess. Starting conditions are starting conditions, no matter what the game is called. And what the game focuses on is a secondary matter.
Therefore, in Heroes 4, the variance in starting conditions isn't as critical; usually, it's artifacts, Dryads, and neutral monsters, which don't always affect how easily they can be defeated by the forces of a specific castle. In this sense, perhaps only the Necropolis with its vampires stands out; by getting 2-4 of them, you don't even need to think much in battles with living troops of levels 1-2, but this is more of an isolated case.
Although, maybe I misunderstood something about the starting conditions.

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!