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#137
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I strongly disagree with your opinion :D
Mistakes will always happen, it's just a fixed idea, like a taboo. Perfection is never achieved...

But with each new game, with each new capture of Dwarf Cottage, Griffin Conservatory, etc., taking the max on the first or second week of any structure is no longer a problem!!

90% of mistakes arise from inattention and haste (or, as they say, clouding of thought), and that is when it is truly a flaw.

P.S. The main thing is the mindset and composure; in game 111 against DecOntaminator, I take down 30 Evil Eyes with an upgraded Cyclops in the swamp, and I don't even feel like it's a block in front of the Castle!!!:smile08:
This is not a discussion about the quality of execution, but about fundamental things.

A recent example is the game TERM vs Alone_ekb from the current cross-resource tournament, where the latter surrendered at the beginning of week 4, having a total advantage in army strength (while the opponent had nothing decent at all) and 2 scouted Dragon Utopias, simply because "he didn't find his opponent" :confused:.

Despite the fact that he A) didn't look for him B) didn't bother to look into the reference material (the article on templates), with the help of which the opponent's location could have been determined as early as week 2.

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