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#792
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Wlk777 (blue, Castle, Valeska, Valeska) def Javdet (red, Inferno, Pyre, Crag Hack)
2SM4d(3) 125
To be honest, I liked the layout, the respawns were fairly compact, neither of us managed to grab the conservatory or Dragon Fly Hive, and in the final battle we fought with mostly our own native troops. On the first week, cavalry in the Citadel, secondary hero is a Barbarian, little gold, native secondary hero revealed via wasteland, through which a rush was planned for week 2. Basically, it worked out, although I messed up with the chains and therefore couldn't attack the very fast Crag myself; instead, he attacked me. However, despite the meat being roughly equal—perhaps even a bit more on Crag's side (3 Efreeti, 7 Pit Lords, 120+ Imps, 70+ Troglodytes, 10 Magogs, 58 Gog, 3 Hell Hounds vs my 5 Champions, 42 Marksmen, 60+ Pikemen, and 7 Griffins)—the Inferno troops classically got brutally shut down, managing to kill only 1 Griffin in exchange for 3 Efreeti and almost all the Imps and Magogs. The Gogs were blinded, the Marksmen with Bless and Haste were ready to shoot down everyone else, and I still had a bit of mana left (15). The opponent conceded defeat. Thanks for the game.
P.S. I'm getting a strong impression that Inferno on SM is very vulnerable to a rush on week 2.

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