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A Warrior hero from the Dungeon faction? That's absurd...

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#103
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Today, I tried to create a pure warrior build (in my understanding, a warrior hero is one who doesn't specialize in any particular school of magic. That is, they focus solely on combat skills).
Basically, I was wondering who would be the best fit for this role. (At first glance, Iranna seems good (as many say: summon Phantoms with Megara, and you're good to go), but in practice, it's not that simple. First, to create Phantoms with Megara, we need either summoning magic (which is a blatant violation of the warrior hero's principles) or to increase Wisdom (which also offends the warrior's honor. WHAT?! I'm a brute, not some backwater magic-user. How dare you!!). And the Mana Attraction skill is taken right away (why do we need mana if we're not going to cast spells? Nonsense). So, Iranna is out.
That leaves Kifrah (the others don't really fit this role. Either they have useless abilities (like Sorgal) or a magical focus. Is Sinitaar a warrior?! Nonsense).
Kifrah is a good fit. She has Leadership right away, and Treasury will help at the beginning. Here's a possible skill progression: Attack (Tactics, Frenzy, Retribution - essential), Defense (Stamina, Immovable, Preparedness (we need this to teleport Hydras into the enemy ranks and let them attack :P)), Leadership (Recruit, Aura of Swiftness), Logistics (Pathfinding, Obstacles, Surprise Attack), and Luck (Magic Resistance is desirable).
So, I ended up with something strange but interesting.
Maybe you have some better warrior build ideas? Feel free to share them
Прячься,скрывайся,наблюдай,слушай,запоминай - и нанеси удар когда его меньше всего ожидают