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#1083
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Have you played TES4 Oblivion? If you have, then what's with this очередная глуповатая придирка? Is there nothing to counter it with? And if you haven't played it, then on what basis are you making this comparison?
I don't understand something. What's so глупо in my придирка? I just don't understand why most of the quests boil down to killing/destroying various people and creatures.
Based on Ар's post, I decided that he also means the series of assassin quests, because, in my opinion, it's a very good part of Oblivion, if not one of the best.
If the best part of any RPG is killing, then it's not an RPG.
Well, okay. There's also, for example, the Thieves Guild, where there were no killings (as a goal). Or are you going to say "steal, steal, steal" now? It's probably out of helplessness.
No, I don't care, honestly.
The plot development is quite good in Morrowind as well. The сюжетные миссии were a bit stupid, but the overall plot line is quite decent. In any case, it's subjective.
It's funny that you're barely defending the plot, justifying it by saying "it's subjective." It seems like I hit a sore spot?
In general, in my opinion, the RPG genre is one where the best is yet to come, and largely due to technological advancements (yes, yes, that's exactly it, good graphics are very important here). The Witcher has demonstrated this quite well, combining a non-linear (or rather, branching) plot, good graphics, decent physics, a skill and spell system, etc.
The Witcher doesn't have a particularly new engine. But it's a good RPG. Other modern RPGs have better engines, but they're bad. So, the plot is more important than technology, isn't it, amigo?
Сивви, have you even played Morrowind? I, for example, played it a bit, but I can say that it's a great game.
I also played it a bit, and now I'll say (the rules are already broken in this post, so...) - Morrowind is a terrible game.
And if you take Fallout, for example: "Kill 100500 ванаминго in the old mines @username!" "Kill the raiders."
Vanamingo is one of the most stupid quests, you're right to remember it. As for the raiders, you have to find them, kill them, hack the safe, find evidence of their connection to Bishop (i.e., you also have to go back to Bishop, unless you found their location on the map from his safe), present them to Lynette, manage to prove your point, and a whole lot more. But a stupid character could always just kill the raiders and forget about it. Freedom of choice is paramount.
Well, role-playing is best in FRPG. You won't find anything better.
I know that you won't find anything better. Nevertheless, I would like to have the opportunity for proper role-playing in CRPG as well.
Just say it, show off your culture.
You remind me of a person who has read a book for the first time in their life. Unfortunately, it was a book by Daria Dontsova. And after reading the entire series of her books, you are absolutely sure that there are no better books. Because you have read SO MANY books! I hope the parallel is clear?
Where do we go?
Where do we end up when we save the world?